Showing posts with label horses. Show all posts
Showing posts with label horses. Show all posts

Tuesday, April 9, 2013

A-Z Challenge: H is for Horses

Horses are a huge part of both my life and my main character Tanzy's life. In the first few drafts of Moonlit, I actually tried to minimize the horse aspect of the story, fearful non-horsey types would grow bored of the horse/farm details. I sent a friend the draft (and she's about as non-horsey as you can get,) and she sent it back with surprising advice: make horses part a bigger part of your story. It's really interesting, and you write best when you're writing about horses.

Oh.... OH. There's the arc I've been missing the whole time.

Anyways, the sequel of Moonlit travels to the Outer Banks of North Carolina, where wild horses roam free. I'm also amping up the supernatural aspect of the story, and I've found tons of great pictures to help inspire this chapter in Tanzy's epic journey. Instead of dumping a ton of horse info on you, I'm going to give you a peek inside my brain. But, if you have any horse related questions, feel free to ask them in the comments and if I can answer them, I will!








Monday, December 10, 2012

The wrong way

The high school riding team I coach competed in another show this weekend. Before the competition starts, we do what's called a "course walk." Coaches lead their riders around the jumping arena, describing the best path from one jump to the next. Where to stay straight, where to hug the rail, when to move up, when to wait, etc. In short, it helps them see the big picture, and to have a game plan once they get in there.

I had two of my girls with me on one particular course walk. From the middle of the ring, they concluded that they were interested in taking a more "direct" route from jump five to jump six. The path they wanted involved making a sharper turn, but they believed it would give them a straighter path to jump number six. I disagreed, but I kept my mouth shut, and instead told them to walk it and see what they thought. It only took them half the distance to the jump to realize that the direct path wasn't straight at all, and would set them up for a really awkward turn on the other side to get to jump number seven.

I could tell that they were disappointed that they'd even suggested the route, but I told them I was glad they did, and glad that we decided to see what would happen should they have taken the direct approach. I wanted them to see for themselves why the route wouldn't work. If I simply told them no, they always would've wondered how that path would've ridden. Now they had a better feel for the whole ring. More importantly, they didn't just know which path to take, they also understood why.

As I explained this to them, it hit me how this same principal can apply to my main character and the course she's walking. It's made me brave enough to send her down paths I know will lead to a dead end, because I learn more about her each time she makes a decision, even if I disagree with her. Especially if I disagree with her. When we explore these alternate routes together, more pieces of the big picture and plot line fall into place. Even better: I understand what aspects of the plot are most important and why.

p.s. A huge congratulations to my team - we won high point champion team of the day, and qualified five riders for Region championships.